|Project VIIJ|| Making and Breaking Rules
Examples of the work of Frank O. Gehry
|Objectives||studio fundamentals: To introduce sructural design principles as applied to three-dimensional problem solving.
concepts: to explore the possibilities of functional and expressive form within strict material and process limitations.
professional: to draw connections between the design professions such as architecture, industrial design, and fine art.
|Project Overview||Your challenge is to create a sculpture that achieves a stated design objective (e.g., chair, tower, pedestal) while adhering to strict material and process limitations.|
|Rico Eastman, Buckminster Fuller, Frank O. Gehry, Andy Goldsworthy, Bill Moss|
|Vocabulary||structure, tension, compression, expansion, load, cantilever, rib, skin, tensile strength, girder, beam, post and lintel, module, strut, cross-brace|
|Required materials: corrugated cardboard, hot glue, packing tape (and no more!).|
1. Before coming to class read the discussion on Structures for Unit VII in 3D matrix. Review the Project References above.
Activities (choose one):
a) Using no more than 16 square feet of cardboard, design and build the tallest structure you can. It must stand on its own.
--Use all of your material.
--Make the connections and/or material that holds your piece together part of the design.
--Consider the final surface and color of your sculpture.
--Make a structure that is both functional and beautiful.
|When you have completed your sculpture, pair up with another student and trade critiques. Consider the following:
1. Describe the techniques used to create the sculptures and explain how various aspects of the problem were addressed such as efficient use of material choice, how the piece "fits" together, the overall design of the sculpture.
2. Is there evidence that the artist engaged a design process that explored different alternatives and refined the initial ideas?
3. Discuss ideas the artwork seems to communicate. After some sharing of interpretations, attempt to state the "message" of the design in one sentence. (This artwork is about. . .)
|Your notebook should include the following:
1. Evidence of your research (print-outs from magazines, web searches, interviews with artists, etc.).
2. Your design process (documentation of original object, method used to move between scales, drawings, computer-printouts, photos).
3. Supplemental materials (receipts, notes about technique or materials)
4. Documentation of the final work.
The above project was developed by Dan Collins.
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